Thursday, December 13, 2007

Game Maker 7.0.5.0



The primary interface for the creation of games is via an object-oriented drag-and-drop system, allowing users unfamiliar with traditional programming to intuitively create games simply by organizing things visually on the screen. Users select a personally-created object and drop instances of these objects in the area of the game being worked on, and Game Maker automatically applies any global effects to that instance of the object. To extend the drag-and-drop functionality of Game Maker, users can use files called Libraries to add new drag-and-drop items known as Actions to the lists. These can be created with a special library builder.

http://rapidshare.com/files/20245610/GameMaker.7.0.5.0.zip

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